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TD
Toronto Dominion Bank
stock NYSE

At Close
Aug 5, 2026 3:59:57 PM EDT
121.12USD+1.441%(+1.72)1,876,874
104.35Bid   137.49Ask   33.14Spread
Pre-market
Aug 5, 2026 9:20:30 AM EDT
120.40USD+0.839%(+1.00)1,075
After-hours
Aug 5, 2026 4:16:30 PM EDT
120.98USD-0.117%(-0.14)151
OverviewOption ChainMax PainOptionsPrice & VolumeSplitsDividendsHistoricalExchange VolumeDark Pool LevelsDark Pool PrintsExchangesShort VolumeShort Interest - DailyShort InterestBorrow Fee (CTB)Failure to Deliver (FTD)ShortsTrendsNewsTrends
TD Reddit Mentions
Subreddits
Limit Labels     

We have sentiment values and mention counts going back to 2017. The complete data set is available via the API.
Take me to the API
TD Specific Mentions
As of Aug 5, 2026 6:38:10 PM EDT (1 min. ago)
Includes all comments and posts. Mentions per user per ticker capped at one per hour.
2 hr ago • u/mchrisoo7 • r/Finanzen • vanguard_uses_profits_from_its_european_ucits • C
Artefakt einfach nur. Es gab Zeiten, da war der FTSE AW schlicht alternativlos. Diese Zeiten sind aber schon länger vorbei und es gibt gute Alternativen. Macht am Ende keine wirklichen großen Unterschiede welchen ETF man jetzt konkret wählt. Die Unterschiede dürften eher klein ausfallen.
Wobei der Xtrackers noch frisch ist. Die TER sagt erstmal nur bedingt etwas aus. Wie die Tracking Difference beim Xtrackrs aussieht, muss man erst noch abwarten. Die TD von Vanguard ist bisher immer sehr gering und idR nahe 0%.
sentiment -0.97
3 hr ago • u/ImmediateGear8157 • r/dividends • what_do_you_think_about_canadian_banks • C
I've held TD since 2009 years and BNS for 2 years. They both have done very well for me. I bought BNS when the price div yeild was much higher than it is now, but it's not bad even at these prices. At least it probably won't tank. The bulk of my TD purchases where in 2009 when it was around 20 bucks. But I kept buying over the years so my cost basis is higher than that.
sentiment 0.67
6 hr ago • u/Plane_Suggestion_189 • r/Superstonk • shareholders_have_every_right_to_be_pissed_off • C
That's if his half baked plan(Just like the NFT market) even works. If he has the funding(He does supposedly thanks to TD) he should buy 51% of eBay right now or just resign because he isn't looking out for us. It's getting ridiculous at this point that we have a dead stock after 5 plus years of fuckery. Either we turn into Gameshire Hathaway or there is no point to any of this. RC has done nothing to prove that's the direction we were on. Really. One small cap. That's it. That's all I needed. He hasn't even done that with 9 billion dollars on hand before apes gave him more ammo to bend us over with.
sentiment -0.32
6 hr ago • u/whensthebeef • r/thinkorswim • orders_not_canceling_losing_money • C
Contact support. I 100% will bet your data is delayed and they are gonna tell you that you need a live account with funds to have real time data in the paper trader. I believe I needed $500 in a live account for real time on paper trader back when TOS was owned by TD ameritrade.
I traded TSLA options on paper trader then, and the slippage was insane. That can also be a factor.
sentiment -0.23
7 hr ago • u/_zurenarrh • r/thinkorswim • orders_not_canceling_losing_money • C
Does this sound right?
“Step-by-Step: Enable Real-Time Futures Data on Schwab
Real-time data is managed through your Schwab client dashboard, not TOS directly.
1. Login to Schwab.com (Client Portal)
Go to: [https://www.schwab.com](https://www.schwab.com/)
Sign in using your Schwab credentials.
2. Go to “Service” or “Profile” Settings
Click on your profile name or go to Menu > Profile or Account Settings.
Look for “Market Data Subscriptions” or “Service Settings” under your account.
3. Locate Futures Market Data
Look for a section like:
“CME Real-Time Data”
“Futures Exchange Data”
“Futures Level 1/Level 2”
These may be grouped by exchange:
CME Group (CME, CBOT, NYMEX, COMEX)
ICE (Intercontinental Exchange)
4. Enable (Sign Agreements if Required)
If you see checkboxes or agreement prompts, accept and enable real-time access.
Some exchanges (like CME) require you to declare “non-professional status” to get free or low-cost real-time access.
5. Log Out and Back Into TOS
Restart TOS to apply the new permissions.
Go to Setup > Application Settings > General > Quote Speed, and confirm it’s on “Real-Time”.
Can’t Find It on Schwab?
If the web interface doesn’t show the option, or you’ve recently transitioned from TD Ameritrade:”
\^ so I have to do this directly on the Schwab app?
sentiment 0.94
7 hr ago • u/lilrariqhite • r/wallstreetbets • daily_discussion_thread_for_august_5_2026 • C
asts just launched SPY WILL HIT 800 TD ONCE NEWS BREAK
sentiment 0.13
8 hr ago • u/cheezweiner • r/ETFs • does_voo_at_ath_still_make_sense_to_buy • C
Say what you will about their history but Robinhood arguably has easily the best user interface of any brokerage/exchange out there. Even their charts and views are significantly more easy to navigate and utilize than anything I’ve ever used with fidelity or vanguard or eTrade or TD.
sentiment 0.91
9 hr ago • u/Otherwise-Speed4373 • r/ETFs • does_voo_at_ath_still_make_sense_to_buy • C
TD Ameritrade was one of the first to have a semi-decent platform online with something like 10 free trades every month! I nearly peed myself a bit in joy. This was like the late 90s?
sentiment 0.91
11 hr ago • u/Sensitive_Course_127 • r/AMD_Stock • analysts_reaction_to_amd_2026q2_earnings • Analyst's Analysis • B
# AMD Analyst Ratings and Price Targets — August 4–5, 2026
|Date|Analyst|Firm|Previous PT|Current PT|Change|Rating|Implied Upside|Concise Commentary|
|:-|:-|:-|:-|:-|:-|:-|:-|:-|
|Aug. 5|Sebastien Naji|William Blair|—|—|No target|Hold|—|Strong AI roadmap, but valuation and execution risk remain.|
|Aug. 5|John Vinh|KeyBanc|—|$725|Reiterated|Buy|39.80%|More server-CPU capacity; MI455 and Helios remain on track.|
|Aug. 5|Cody Acree|Benchmark|$485|$685|\+$200 / +41.2%|Buy|32.09%|Microsoft and Anthropic wins strengthen the Helios customer pipeline.|
|Aug. 5|Thomas O’Malley|Barclays|—|$665|Reiterated|Buy|28.23%|Agentic AI is driving substantially higher server-CPU demand.|
|Aug. 5|Christopher Rolland|Susquehanna|—|—|No target shown|Buy|—|EPYC should remain strong; major MI450/Helios ramp expected in late 2026.|
|Aug. 5|Harlan Sur|J.P. Morgan|$385|$550|\+$165 / +42.9%|Hold|6.06%|Significantly higher target, but valuation keeps the rating at Hold.|
|Aug. 5|Timothy Arcuri|UBS|—|$730|Reiterated|Buy|40.77%|Bullish on server-CPU share gains and AMD’s long-term AI earnings power.|
|Aug. 5|Atif Malik|Citi|—|$575|Reiterated|Buy|10.88%|AMD remains a credible second-source alternative in AI accelerators.|
|Aug. 5|Stacy Rasgon|Bernstein|—|—|Commentary only|Not reported|—|Results were good, but investor expectations had already moved higher.|
|Aug. 4|Joshua Buchalter|TD Cowen|—|$675|Reiterated|Buy|30.16%|Results were “objectively good,” but AMD faced a very high expectations bar.|
|Aug. 4|Tristan Gerra|Robert W. Baird|—|$1,250|Reiterated|Buy|141.04%|Models $147B of AI-GPU revenue by 2030 at approximately 15% market share.|
|Aug. 4|Suji Desilva|Roth MKM|—|$650|Reiterated|Buy|25.34%|Bullish on AMD’s Helios rack-scale platform and AI roadmap.|
|Aug. 4|Blayne Curtis|Jefferies|$640|$650|\+$10 / +1.6%|Buy|25.34%|Sees server leadership and substantial upside from the Helios ramp.|
|Aug. 4|Aaron Rakers|Wells Fargo|$615|$700|\+$85 / +13.8%|Buy|34.98%|Increased confidence in data-center GPU growth following major customer commitments.|
|Aug. 4|Vijay Rakesh|Mizuho Securities|$625|$580|\-$45 / -7.2%|Buy|11.84%|Retained Buy despite the target cut; previously highlighted Helios and Venice upside.|
The implied-upside percentages are from the original analyst-tracker snapshot and fluctuate with AMD’s share price. Commentary summarizes publicly reported analyst views and is not necessarily verbatim from the August 4–5 reiteration notes.
# Main takeaways
**14 formal ratings: 12 Buy and two Hold, plus Bernstein commentary without a newly reported rating action.**
* **Highest target:** Baird at **$1,250**, based on an exceptionally aggressive long-term AI-market-share model.
* **Highest targets excluding Baird:** UBS at **$730**, KeyBanc at **$725**, and Wells Fargo at **$700**.
* **Largest displayed target increase:** Benchmark, **$485 → $685**, an increase of **$200 or 41.2%**.
* **Only target reduction:** Mizuho, **$625 → $580**, while maintaining Buy.
* The dominant bullish arguments are accelerating EPYC demand, the MI455/Helios ramp, improved supply visibility and major customer deployments.
* The principal concern is not weak execution. It is whether already-elevated investor expectations and valuation leave sufficient room for further upside.
# Important date clarification
The dates shown above are the dates recorded by the analyst tracker for the reiterations. They are **not necessarily the dates when each target was originally established**. For example, KeyBanc’s $725 target was initially reported in July, while Baird’s $1,250 target and several other major revisions followed AMD’s July Advancing AI event.
*Upside percentages change with AMD’s share price and have therefore been omitted from the commentary table.*
sentiment 1.00
13 hr ago • u/beverlyphills • r/Superstonk • gamestop_ebay_pif_is_the_marketplace_the_endgame • 📚 Due Diligence • B
**AI DISCLOSURE:** English is not my first language. I used OpenAI GPT-5.6 Sol Thinking to help translate, edit, organize and format this post. The underlying thesis, research direction, source selection and final review are my own.
Alright, hear me out.
A few things have happened that look separate at first:
1. GameStop is making a serious attempt to acquire eBay.
2. Ryan Cohen may seek backing from Middle Eastern sovereign wealth funds.
3. Saudi Arabia’s Public Investment Fund, or PIF, has spent years building a gaming ecosystem.
4. PIF is now part of the consortium that owns Electronic Arts.
5. eBay already has the global marketplace, payments, advertising and trust infrastructure needed to connect millions of buyers and sellers.
Put those pieces together and one question becomes pretty interesting:
>
Before anyone runs away with this:
There is **no public confirmation that PIF is financing GameStop**.
There is **no announced partnership between GameStop and EA**.
There is **no confirmed plan to build an in-game item marketplace**.
The first part of this post is based on confirmed transactions, SEC filings and company statements.
The final connection is a thesis.
Some of the pieces are already on the board. That does not prove someone has decided to assemble them.
# TL;DR
GameStop offered to acquire eBay for $125 per share in a transaction originally valued at approximately $55.5 billion. The proposed consideration was 50% cash and 50% GameStop stock.
At the time of the offer, GameStop disclosed a 5% economic position in eBay. It later converted its derivatives into actual shares and increased its ownership to approximately 9.8%, or 43.4 million eBay shares.
**Sources:**
[GameStop: Proposal to acquire eBay](https://investor.gamestop.com/news-releases/news-details/2026/GameStop-Proposes-to-Acquire-eBay-at-125-00-Per-Share/default.aspx)
[SEC: GameStop’s amended eBay Schedule 13D](https://www.sec.gov/Archives/edgar/data/1065088/000119312526307988/xslSCHEDULE_13D_X02/primary_doc.xml)
GameStop said the cash portion would be funded through its own liquidity and third-party acquisition financing. Reuters, citing the Wall Street Journal, reported that Cohen might also seek support from outside investors, including Middle Eastern sovereign wealth funds.
No individual fund was named.
[Reuters: GameStop’s eBay offer and potential sovereign wealth fund backing](https://www.reuters.com/business/gamestop-ceo-ryan-cohen-makes-unsolicited-offer-buy-ebay-about-56-bln-wsj-says-2026-05-03/)
Saudi Arabia’s PIF is an obvious theoretical candidate because gaming is one of its strategic focus areas.
PIF owns Savvy Games Group, whose portfolio includes Scopely and ESL FACEIT Group. On August 4, 2026, PIF, Silver Lake and Affinity Partners also completed their acquisition of Electronic Arts.
[PIF: Savvy Games Group portfolio](https://www.pif.gov.sa/en/our-investments/our-portfolio/savvy-games-group/)
[EA: Completion of acquisition by PIF, Silver Lake and Affinity Partners](https://www.ea.com/news/ea-announces-completion-of-acquisition)
eBay would provide the marketplace infrastructure: 136 million active buyers, approximately 2.5 billion live listings, $22.2 billion in quarterly gross merchandise volume and $555 million in first-party advertising revenue as of Q1 2026.
[eBay: Q1 2026 marketplace statistics](https://investors.ebayinc.com/fast-facts/default.aspx)
The realistic version of the thesis is:
>
The moonshot version is:
>
That second version is strategically imaginable.
It is also completely unconfirmed and would require major changes to publisher rules, game technology, platform agreements and regulation.
# 1. GameStop Is Seriously Going After eBay
This is not based on a cryptic tweet, a trademark application or someone analyzing the font in a children’s book.
GameStop publicly proposed acquiring eBay for $125 per share.
The proposal was structured as:
* 50% cash;
* 50% GameStop common stock;
* approximately $55.5 billion of total undiluted equity value.
GameStop said it had approximately $9.4 billion in cash and liquid investments as of January 31, 2026. It also said TD Securities had provided a “highly confident” letter for up to $20 billion of third-party acquisition financing.
GameStop proposed approximately $2 billion in annual eBay cost reductions. It also specifically identified its roughly 1,600 US stores as a potential network for authentication, intake, fulfillment and live commerce.
That last part matters.
GameStop is not only looking at eBay as a website. Cohen’s own proposal presents GameStop’s physical stores as part of the combined marketplace infrastructure.
[GameStop: Full eBay acquisition proposal](https://investor.gamestop.com/news-releases/news-details/2026/GameStop-Proposes-to-Acquire-eBay-at-125-00-Per-Share/default.aspx)
At the time of the offer, GameStop had built a 5% economic position through shares and derivatives.
It did not stop there.
GameStop later purchased approximately 3.5 million additional eBay shares for around $381 million and physically settled derivative positions covering approximately 39 million more shares.
It now beneficially owns 43,390,383 eBay shares, representing approximately 9.8% of the company.
[SEC: GameStop’s 9.8% eBay position](https://www.sec.gov/Archives/edgar/data/1065088/000119312526307988/xslSCHEDULE_13D_X02/primary_doc.xml)
[Reuters: GameStop now owns nearly 10% of eBay](https://www.reuters.com/technology/gamestop-owns-nearly-10-ebay-sec-filing-shows-2026-07-17/)
That does not guarantee an acquisition.
But it shows that GameStop has committed billions of dollars to the situation and is not treating eBay as a casual investment.
The proposed financing remains one of the largest uncertainties. Reuters reported that the TD financing is non-binding and contingent on the combined company obtaining an investment-grade credit rating.
Cohen has also said that GameStop has “a lot of parties” interested in the transaction. The identities of those parties have not been disclosed.
[Reuters: Financing conditions and interested parties](https://www.reuters.com/technology/gamestop-owns-nearly-10-ebay-sec-filing-shows-2026-07-17/)
eBay’s board rejected the offer and called it “neither credible nor attractive.” The board cited uncertainty around financing, leverage, operational risks, leadership, long-term growth and valuation.
[eBay: Board rejection of GameStop’s proposal](https://investors.ebayinc.com/investor-news/press-release-details/2026/eBay-Rejects-Unsolicited-Proposal-from-GameStop/default.aspx)
So the situation is currently:
* GameStop does not control eBay.
* eBay has rejected the offer.
* The financing is not fully committed.
* GameStop nevertheless owns nearly 10% of eBay.
* Cohen continues to pursue the transaction.
That is the factual starting point.
# 2. Where the Middle East Connection Comes From
GameStop’s proposal said the cash consideration would come from a combination of GameStop’s own balance sheet and third-party acquisition financing.
Reuters subsequently reported, citing the Wall Street Journal, that Cohen might also seek backing from external investors, including Middle Eastern sovereign wealth funds.
[Reuters: Potential Middle Eastern sovereign wealth fund backing](https://www.reuters.com/business/gamestop-ceo-ryan-cohen-makes-unsolicited-offer-buy-ebay-about-56-bln-wsj-says-2026-05-03/)
That report did **not** say:
* that an investment had been agreed;
* that negotiations were advanced;
* that PIF had been contacted;
* that PIF had committed capital;
* or that a specific Gulf country was involved.
“Middle Eastern sovereign wealth funds” could potentially refer to funds from Saudi Arabia, the United Arab Emirates, Qatar, Kuwait or another state in the region.
But one name clearly stands out.
Saudi Arabia’s PIF.
Not because PIF has been publicly connected to GameStop.
Because its existing strategy fits the theory unusually well.
# 3. Why PIF Is the Obvious Candidate
PIF is not simply buying a few publicly traded gaming stocks.
It has been building a gaming ecosystem.
PIF has said that its goal is to connect developers, marketers, distributors, hardware manufacturers and intellectual property owners within a centralized gaming hub.
[PIF: Building a connected gaming ecosystem](https://www.pif.gov.sa/en/news-and-insights/news-network/2025/how-pif-is-supercharging-the-new-golden-age-of-gaming/)
Through Savvy Games Group, PIF owns:
* Scopely;
* ESL FACEIT Group;
* game-development and publishing operations;
* esports and competitive-gaming infrastructure;
* additional gaming investments.
PIF says Savvy aims to achieve a global leadership position in gaming by 2030.
[PIF: Savvy Games Group](https://www.pif.gov.sa/en/our-investments/our-portfolio/savvy-games-group/)
Scopely was acquired for approximately $4.9 billion. Its portfolio includes major mobile and free-to-play games.
ESL FACEIT Group operates esports events, competitive-gaming platforms and large player communities.
[PIF: Completion of the Scopely acquisition](https://www.pif.gov.sa/en/news-and-insights/newswire/2023/savvy-games-group-completes-acquisition-of-scopely-for-fourty-nine-billion/)
And now there is Electronic Arts.
PIF, Silver Lake and Affinity Partners agreed to acquire EA in an all-cash transaction valuing it at approximately $55 billion.
The acquisition closed on August 4, 2026.
EA is therefore not owned by PIF alone. PIF is one member of a three-party consortium.
That distinction matters.
[EA: Original $55 billion acquisition agreement](https://www.ea.com/news/ea-announces-agreement-to-be-acquired)
[EA: Acquisition completed on August 4, 2026](https://www.ea.com/news/ea-announces-completion-of-acquisition)
EA gives the consortium control of a company with franchises including:
* EA Sports FC;
* Madden;
* Battlefield;
* Apex Legends;
* The Sims;
* College Football;
* Need for Speed;
* F1.
More importantly for this thesis, EA’s business is already heavily dependent on live services and recurring digital spending.
EA reported $8.026 billion in total net bookings for fiscal 2026. Of that amount:
* $5.630 billion came from live services and other net bookings;
* $2.396 billion came from full-game net bookings.
Live services and other revenue includes extra content, subscriptions, licensing and advertising.
[SEC: EA fiscal 2026 annual report](https://www.sec.gov/Archives/edgar/data/712515/000162828026033617/ea-20260331.htm)
Modern gaming is increasingly monetized after the initial game purchase through:
* virtual currency;
* Ultimate Team-style modes;
* cosmetics;
* downloadable content;
* subscriptions;
* season passes;
* events;
* advertising;
* recurring player engagement.
PIF’s portfolio now covers game publishing, mobile games, esports, communities, major intellectual property and live-service economies.
What does that portfolio not obviously contain?
A large consumer marketplace connecting gaming products, players, collectors and third-party sellers.
That is where GameStop and eBay could theoretically fit.
# 4. Why eBay?
At first glance, GameStop buying eBay looks like a gaming retailer attempting to buy a completely different company several times its size.
But eBay is not just an online garage sale.
It is a ready-made global marketplace operating across more than 190 markets.
As of Q1 2026, eBay reported:
* 136 million active buyers;
* approximately 2.5 billion live listings;
* $22.2 billion in quarterly gross merchandise volume;
* $3.1 billion in quarterly revenue;
* $555 million in first-party advertising revenue;
* 44% of revenue coming from international operations.
[eBay: Q1 2026 fast facts](https://investors.ebayinc.com/fast-facts/default.aspx)
More importantly, eBay already has the infrastructure needed to connect huge numbers of buyers and sellers:
* payments;
* search;
* recommendations;
* seller onboarding;
* buyer and seller reputation systems;
* fraud detection;
* customer support;
* advertising;
* cross-border commerce;
* authentication;
* fulfillment integrations.
Rebuilding all of this from scratch would take years and require substantial investment.
Acquiring eBay would give GameStop a functioning global marketplace immediately.
Cohen’s proposal specifically states that GameStop’s stores could be used for authentication, intake, fulfillment and live commerce.
That may be the clearest public clue to what Cohen sees in the combination.
GameStop stores would no longer exist only to sell consoles, used games and Pokémon cards.
They could become physical access points for a much larger marketplace.
# 5. TCGplayer May Be More Important Than It Looks
eBay owns TCGplayer, a specialized marketplace for collectible card games.
eBay acquired TCGplayer for a total deal value of up to approximately $295 million. At the time, eBay highlighted TCGplayer’s marketplace, order-fulfillment and omnichannel capabilities.
[eBay: Acquisition of TCGplayer](https://investors.ebayinc.com/investor-news/press-release-details/2022/eBay-Acquires-TCGplayer/default.aspx)
GameStop has also been shifting more attention toward trading cards, graded cards and collectibles.
A GameStop–eBay–TCGplayer combination could potentially create a network where someone could:
1. Bring cards or collectibles into a GameStop location.
2. Have them inspected, photographed or submitted for grading.
3. List them through eBay or TCGplayer.
4. Sell them to buyers worldwide.
5. Use GameStop locations for intake, pickup, returns or fulfillment.
Not all of those services currently exist as an integrated system.
But the underlying pieces already exist.
This is not the science-fiction part of the theory.
It is a relatively straightforward extension of GameStop’s stated store strategy and eBay’s existing collectibles infrastructure.
It would also give GameStop access to marketplace economics.
Traditional retail generally requires the retailer to purchase inventory, hold it and hope it sells.
A marketplace can collect fees without owning every item listed.
Add advertising, authentication, shipping and seller services, and the operator can potentially monetize several parts of the same transaction.
This physical gaming and collectibles opportunity is the strongest part of the thesis because it does not require PIF, EA or an in-game item market.
# 6. What the Combined Stack Could Look Like
Here is how the pieces could theoretically fit together.
# PIF
Capital, long-term ownership and strategic coordination across multiple gaming businesses.
# EA and Scopely
Games, intellectual property, live-service economies, virtual products and large player communities.
# ESL FACEIT Group
Esports, tournaments, competitive-gaming infrastructure and highly engaged audiences.
# eBay
Marketplace infrastructure, global buyers and sellers, advertising, payments, search, reputation systems and authentication.
# TCGplayer
A specialized collectibles marketplace with fulfillment and seller technology.
# GameStop
The gaming brand, physical retail locations, hardware, trade-ins, collectibles and direct access to gaming customers.
The combined ecosystem could eventually cover:
* gaming hardware;
* consoles and accessories;
* physical and pre-owned games;
* trading cards;
* collectibles;
* licensed merchandise;
* authentication and grading;
* esports merchandise;
* virtual-currency codes;
* downloadable content;
* subscriptions;
* publisher-approved digital products;
* and potentially selected in-game assets.
That would not simply make GameStop a larger retailer.
It could turn GameStop into a commerce layer connecting games, physical products, digital products, players, collectors and sellers.
Again, that is the thesis—not an announced plan.
# 7. There Are Really Three Versions of the Thesis
People tend to jump directly to the most extreme version.
It makes more sense to separate the idea into three levels.
# Level One: Gaming and Collectibles Marketplace
This is the base case.
GameStop and eBay combine:
* gaming hardware;
* physical games;
* trade-ins;
* trading cards;
* collectibles;
* authentication;
* fulfillment;
* advertising;
* global resale.
GameStop stores could become physical intake and service points for eBay’s online marketplace.
Possible use cases include:
* GameStop inventory being listed through eBay;
* local pickup and returns;
* trading-card intake;
* authentication or grading submissions;
* trade-in products being resold into a global market;
* live shopping and auctions;
* pricing informed by real marketplace demand.
This version is strategically believable and does not require a relationship with PIF.
# Level Two: Authorized Digital Gaming Storefront
The next step would be publisher-approved digital commerce.
That could include:
* downloadable content;
* season passes;
* subscriptions;
* game codes;
* virtual-currency packages;
* cosmetic bundles;
* esports rewards;
* physical-and-digital bundles;
* limited digital collectibles.
GameStop/eBay could act as an authorized distributor and earn transaction, referral or advertising revenue.
This would not necessarily allow players to trade items with each other.
It would function more like a large authorized gaming storefront built on top of eBay’s existing marketplace and advertising infrastructure.
PIF involvement could theoretically make partnerships with EA, Scopely or other portfolio companies easier to coordinate.
That is an inference, not evidence that any agreement exists.
# Level Three: A Secondary Market for In-Game Items
This is the full endgame version.
Players could buy and sell selected publisher-approved items through an eBay-style marketplace.
The marketplace could take a fee.
The publisher could take a royalty.
Creators, developers or esports organizations could potentially receive a share as well.
Instead of earning revenue only when an item is first created and sold, the publisher could earn money each time an approved asset changes hands.
That is where the potential becomes interesting.
It is also where the largest problems begin.
# 8. eBay Already Allows Some Digital Gaming Items
eBay already has a restricted framework for electronically delivered goods.
Its policy explicitly includes online-gaming virtual items among the types of digital products approved sellers may be permitted to list.
[eBay: Electronically delivered items policy](https://www.ebay.com/help/policies/prohibited-restricted-items/electronically-delivered-items-policy?id=4289)
At the same time, eBay has a separate policy prohibiting the sale of virtual currency.
[eBay: Virtual currency policy](https://www.ebay.com/help/policies/prohibited-restricted-items/virtual-currency-policy?id=5044)
So eBay has at least some existing policy and operational experience with digital gaming goods.
But this does **not** mean eBay can freely list items from EA games.
The publisher controls the asset, the account and the rules.
EA’s current User Agreement states that EA Virtual Currency has no value outside EA’s products and services and cannot be sold, traded, transferred or exchanged for cash.
EA also treats virtual entitlements as licensed access rather than unrestricted property owned by the player.
[EA: User Agreement](https://www.ea.com/legal/user-agreement)
For an official EA item marketplace to exist, EA would have to actively authorize it.
EA would likely need to:
* change its user agreements;
* create secure item-transfer systems;
* decide which assets are transferable;
* connect player accounts to the marketplace;
* control item supply;
* prevent duplication;
* detect stolen accounts;
* manage chargebacks;
* apply age and geographic restrictions;
* address tax and anti-money-laundering obligations;
* negotiate with platform owners.
This would not be a simple new category added to eBay.
It would require changes inside the games and their economies.
# 9. Why Would a Publisher Agree to This?
Unofficial markets for gaming assets already exist.
Players already buy and sell:
* accounts;
* virtual currency;
* rare items;
* skins;
* boosting services;
* access to limited content.
Publishers frequently prohibit this activity, but the markets continue to exist.
An official marketplace could allow publishers to bring part of that activity under their control.
They could potentially:
* collect a fee from each transaction;
* define which items are tradable;
* control supply;
* reduce account selling;
* reduce scams;
* monitor suspicious transactions;
* create royalties for creators or esports teams;
* extend the life of older content;
* create additional reasons for players to remain engaged.
The publisher could convert some unauthorized gray-market activity into a controlled revenue stream.
But there is an obvious counterargument.
Secondary markets could compete with the publisher’s own primary sales.
Why buy a newly issued item directly from the publisher if a cheaper item is available from another player?
Closed systems also allow publishers to control prices, control scarcity and keep nearly all primary-sale revenue.
Publishers would only support secondary trading if the increased engagement, liquidity and transaction fees created more value than the loss of control.
That could work for selected assets in selected games.
It would not necessarily work for everything.
# 10. Why GameStop Could Matter to PIF
PIF does not need GameStop to develop games.
It already has publishers, developers, esports infrastructure and major intellectual property.
What it may not have is a large, trusted commerce relationship with Western gaming consumers and third-party sellers.
GameStop could provide:
* a recognized gaming brand;
* physical stores;
* hardware and console customers;
* trade-in infrastructure;
* collectibles customers;
* local customer service;
* physical distribution;
* a bridge between online and offline commerce.
eBay would add the global marketplace.
Together, GameStop and eBay could theoretically become the consumer-facing commerce network sitting above PIF’s gaming assets.
For GameStop, PIF could theoretically provide:
* substantial equity capital;
* patient, long-term financing;
* access to publishers;
* access to gaming intellectual property;
* strategic partnerships;
* international expansion opportunities.
This is why PIF is such a tempting name to connect to the unnamed Middle Eastern investors.
It is not proof.
It is strategic fit.
# 11. Where the $1.4 Billion Note Exchange Fits
On August 3, GameStop announced agreements to exchange approximately $1.4 billion of its outstanding 0% convertible notes for newly issued GameStop shares.
This includes:
* $400 million of notes due in 2030;
* $1 billion of notes due in 2032.
GameStop will receive **no new cash** from the exchange.
Assuming it closes, the transaction will cancel those notes and reduce GameStop’s long-term debt by approximately $1.4 billion without using its existing cash.
The final number of shares has not yet been determined. It will be based partly on GameStop’s average share price during a 35-trading-day reference period, subject to a price floor.
[GameStop: $1.4 billion convertible note exchange](https://investor.gamestop.com/news-releases/news-details/2026/GameStop-Announces-Private-Exchange-of-1-4-Billion-of-Convertible-Senior-Notes-for-Equity/default.aspx)
In plain English:
>
This does not finance the eBay acquisition.
It does not provide $1.4 billion of new liquidity.
It does not prove PIF involvement.
And because the notes already have a 0% coupon, it does not create a major cash-interest saving.
What it does accomplish is:
* less outstanding debt;
* fewer future cash repayment obligations;
* existing liquidity preserved for other uses;
* potentially more flexibility when seeking acquisition financing.
That makes the exchange modestly relevant to the eBay thesis.
GameStop appears to be increasing its balance-sheet flexibility while pursuing a potentially transformational transaction.
The downside is real dilution, and the final amount cannot yet be calculated.
Both things can be true:
GameStop can improve its financial flexibility while reducing each existing shareholder’s percentage ownership.
# 12. The Biggest Problems With the Theory
A proper DD cannot just stack bullish possibilities.
It also needs to explain what could break the thesis.
# There Is No Confirmed PIF–GameStop Connection
This remains the biggest issue.
The reporting refers only to potential Middle Eastern sovereign wealth fund support.
It does not name PIF.
GameStop may have contacted PIF.
It may have contacted other funds.
It may have contacted several funds.
Those discussions, if they happened, may have gone nowhere.
Until a filing, official announcement or credible report specifically names PIF, the connection remains speculation.
# GameStop Does Not Own eBay
eBay rejected the proposal.
GameStop’s 9.8% position gives Cohen influence, voting rights and financial exposure.
It does not give him control.
A hostile or contested transaction could take a long time, become more expensive or fail completely.
# The Financing May Not Work
The proposed TD financing is non-binding and conditional.
The acquisition would also require the issuance of GameStop shares and potentially substantial third-party equity.
Depending on the final structure, shareholders could face:
* significant dilution;
* substantial leverage;
* refinancing risk;
* restrictive debt terms;
* reduced ownership of the combined business.
Buying a good asset using a bad financing structure can still destroy value.
# The Note Exchange Adds More Dilution
The $1.4 billion exchange preserves cash and reduces debt, but it does so by creating new shares.
Until the final share count is known, nobody can accurately quantify the dilution.
# Cohen’s Cost-Cutting Plan Could Conflict With the Platform Thesis
GameStop proposed approximately $2 billion in annual eBay cost reductions, including:
* approximately $1.2 billion from sales and marketing;
* approximately $300 million from product development;
* approximately $500 million from general and administrative expenses.
[GameStop: Proposed eBay cost reductions](https://investor.gamestop.com/news-releases/news-details/2026/GameStop-Proposes-to-Acquire-eBay-at-125-00-Per-Share/default.aspx)
Some of that spending may be inefficient.
But building a global gaming and digital-item marketplace would require serious investment in:
* engineering;
* payments;
* cybersecurity;
* fraud prevention;
* compliance;
* customer support;
* trust and safety;
* publisher integrations.
It would be difficult to cut deeply into product development while simultaneously attempting a major platform transformation.
# GameStop’s Previous Digital-Asset Attempt Failed
GameStop previously operated an NFT marketplace and digital-asset wallet.
The company began winding them down in late 2023, and the wind-down was completed in 2024.
[SEC: GameStop 2024 NFT marketplace and wallet wind-down](https://www.sec.gov/Archives/edgar/data/1326380/000162828025014731/gme-20250201.htm)
That does not mean GameStop can never succeed in digital commerce.
But it does mean GameStop has not demonstrated a successful digital-asset marketplace business.
A new attempt would need something the NFT marketplace did not have:
* major publisher support;
* useful products;
* genuine consumer demand;
* integration into popular games;
* reliable transaction economics.
# Platform Owners Control the Gates
Sony, Microsoft, Nintendo, Valve, Apple and Google control many of the platforms on which games are distributed and monetized.
Even if EA wanted to support external item trading, it might still need agreements with platform owners.
The same issue applies to accounts, payment systems, cross-platform ownership and item transfers.
# Fraud and Compliance Could Be Massive
A cash market for virtual assets would attract:
* bots;
* hacked accounts;
* stolen payment methods;
* chargebacks;
* money laundering;
* sanctions risk;
* tax complications;
* transactions involving minors;
* disputes over ownership;
* gambling and loot-box scrutiny.
A marketplace may look extremely profitable based on its headline transaction fee.
The economics become less attractive once payments, fraud losses, support costs, publisher royalties and compliance expenses are included.
# PIF May Not Need GameStop
PIF-controlled publishers may prefer to keep their virtual economies closed.
Why give GameStop and eBay a percentage of transactions that EA or Scopely could keep inside their own platforms?
The partnership would only make sense if eBay’s reach, liquidity, customer acquisition and marketplace infrastructure created more value than the fees and loss of control.
That has not been proven.
# 13. What Would Make the Thesis Stronger?
Here is what I would watch for:
* PIF, Savvy Games Group or another named Gulf fund appearing in GameStop financing documents;
* a binding equity commitment connected to the eBay proposal;
* a strategic investor receiving GameStop equity;
* a GameStop partnership with EA, Scopely or ESL FACEIT;
* GameStop hiring executives with experience in virtual economies or publisher partnerships;
* eBay expanding its gaming-focused digital-goods policies;
* an EA game introducing officially transferable items;
* publisher-supported APIs for transferring virtual assets;
* GameStop acquiring payments, fraud, custody or digital-identity technology;
* GameStop stores being used for eBay authentication, intake or fulfillment;
* further integration between GameStop’s collectibles business and TCGplayer;
* a dedicated gaming marketplace being created inside eBay.
Any of those developments would move the theory from “the pieces fit” toward “the pieces may actually be getting assembled.”
# 14. What Would Kill the Thesis?
The theory becomes much weaker if:
* GameStop sells or materially reduces its eBay position;
* Cohen abandons the acquisition;
* no credible financing emerges;
* eBay successfully prevents the transaction;
* PIF publicly denies involvement;
* GameStop makes no relevant marketplace hires or investments;
* EA strengthens its restrictions on external item trading;
* major platform owners reject third-party item transfers;
* GameStop focuses only on cost-cutting and financial investments;
* the note exchange creates substantial dilution without a larger strategic transaction.
# My Take
I do not think GameStop needs an in-game item marketplace for the eBay acquisition to make sense.
The immediate opportunity is much simpler.
GameStop plus eBay could become a huge marketplace for:
* gaming hardware;
* physical games;
* trade-ins;
* trading cards;
* collectibles;
* authentication;
* fulfillment;
* advertising;
* resale.
GameStop’s stores could become physical nodes in eBay’s online marketplace.
TCGplayer could become the backbone of a larger collectibles operation.
That alone could create a materially different company.
Publisher-approved digital commerce would be the next logical layer.
An official secondary market for selected in-game items would be the high-upside version.
A universal real-money marketplace across EA and other major publishers would be the full endgame—but it is also the least likely outcome under current rules.
The PIF connection is interesting because PIF has:
* the capital;
* the gaming mandate;
* the publishers;
* the esports infrastructure;
* the live-service exposure;
* and now a major role in EA’s ownership.
GameStop and eBay could theoretically supply the missing commerce and distribution layer.
But we should not reverse the burden of proof.
The fact that the pieces fit does not mean they are already connected.
So the thesis is **not**:
>
The thesis is:
>
The facts tell us that GameStop wants eBay.
The facts tell us that Cohen may seek sovereign wealth fund backing.
The facts tell us that PIF is aggressively building a global gaming portfolio.
The facts tell us that eBay already has the marketplace infrastructure.
Everything after that is the bet.
Possible?
Yes.
Confirmed?
No.
Worth watching?
Absolutely.
sentiment 1.00
14 hr ago • u/coldfire1x • r/AMD_Stock • daily_discussion_wednesday_20260805 • C
# AMD falls as investors seek bigger AI payoff
4:23am ET, 08/05/2026 - Reuters
AMD growth outlook fails to impress investors
Investors want more proof firm can cash in on the AI boom
Shares decline more than 7% premarket
Aug 5 (Reuters) - Advanced Micro Devices AMD.O shares declined before the bell on Wednesday as the chipmaker's stronger-than-expected revenue forecast fell short of lofty expectations and investors sought clearer signs that a multibillion-dollar AI spending boom will translate into faster growth.
The shares were last down 7.4% at $480.28, set to wipe out about $61.1 billion from AMD's market value.
The move underscores elevated expectations facing AMD as it aims to challenge Nvidia's NVDA.O dominance amid intensifying competition with Intel INTC.O racing to regain technology leadership after strong results.
"We suspect expectations had moved higher following Intel’s results a couple of weeks ago, and the buyside already has a fairly bullish outlook," said Stacy Rasgon, analyst at Bernstein.
Analysts at TD Cowen called AMD's results and forecast "objectively good" but said the stock was facing a "very high bar" following recent AI-related customer announcements and the sharp rally in the shares.
The Santa Clara, California-based company forecast third-quarter revenue of about $13 billion, plus or minus $300 million, above analysts' estimates of $12.52 billion, according to data compiled by LSEG.
Investors have more than doubled AMD's stock this year on expectations that the company will emerge as the leading alternative to Nvidia in AI chips, raising the bar for quarterly results.
Chief Executive Lisa Su said AMD expects data-center revenue to more than double by 2027 and projected total revenue growth above its previously outlined target of more than 35%. AMD's data-center revenue more than doubled to $6.72 billion, topping expectations.
Last month, the company signed deals with Anthropic and Core ScientificCORZ.O to bolster its AI infrastructure ambitions.
(Reporting by Rashika Singh in Bengaluru; Editing by Mrigank Dhaniwala)
sentiment 0.95
16 hr ago • u/Amaanx6191 • r/IndianStockMarket • name_that_one_company_share_that_made_you_do_this • C
Ge TD now named as Ge vernova t&D
Have made my most of earning from this stock. 300 se 4500 tk ka safar
sentiment 0.00
17 hr ago • u/filmisfit • r/phinvest • whats_one_financial_decision_you_wish_you_made • C
That’s a very “let my money work for me” approach. If you could do it over, would you put everything into TD/MP2/treasuries, or still keep some cash liquid for emergencies? Curious how you’d divide it.
sentiment 0.32
18 hr ago • u/Fickle-Attempt8648 • r/phinvest • whats_one_financial_decision_you_wish_you_made • C
Invested all my savings on TD or MP2 or treasury and live off on the interest
sentiment 0.59
22 hr ago • u/GanacheNegative1988 • r/AMD_Stock • amd_reports_second_quarter_2026_financial_results • C
OP: The next question comes from the line of Joshua Buchalter with TD Cowan.
Please proceed with your question.
Joshua Buchalter : Hey, guys.
Thank you for taking my question and congrats on the very strong results.
I wanted to also follow up on the server CPU assumptions for 2027.
So it sounds like the supply for that is locked up and you have, you know, ability to service higher demand if it continues to track that way.
But I guess any help you can give us on sort of the unit and ASP assumptions that are baked in there?
Like, I think investors are struggling to model the CPU market overall.
So like, how should we think about, I guess, core count growth or whatever is the right proxy as we think about modeling this business?
Thank you.
Lisa: Yeah, sure, Josh.
So let me maybe start with a little bit of grounding on the growth that we have seen so far.
There is certainly both unit and ASP growth.
So if you just look at our Q2 performance when we said we grew over 70% in both cloud and enterprise, we actually had double-digit growth in both units and ASPs, but it was actually more unit.
The unit growth was higher.
That is very much the nature of our business.
I mean, we're seeing just very strong demand from an overall market standpoint.
On the ASP growth, we have ASP growth as we go to higher core counts, certainly.
But as we go forward, you should expect both unit and ASP growth.
And what we have been working on very diligently over the past couple of quarters is, you know, as soon as we saw the significant inflection point in server demand, we've been working across our supply chain.
That's wafers, that's back-end capacity, that's substrates, that's all of the components to raise the overall capacity for servers.
And we're seeing that play out through this year.
That's one of the reasons we can raise the second half guidance.
And we're seeing much more capacity coming online in 2027 that supports the growth that we've been talking about.
So you should think about both units and ASP in this framework.
Joshua: Thank you for all the color there.
And then, Lisa, in your prepared remarks, you mentioned that Helios was ahead of your original forecast.
Can we unpack that comment a little bit?
Was that a comment on volumes?
Was it yields?
And if it's yields, how should we think about sort of the first quarter or two of Helios gross margins compared to, you know, as it gets later into its ramp?
Should we expect, you know, gross margins to improve as it ramps?
Thank you.
Lisa: Yes.
So, Josh, when I was talking about Helios was ahead of our initial forecast, it was as it relates to the overall volumes, so let's call it the amount of demand there is for Helios in 2027.
It's like an outstanding product.
So, what we're seeing from every one of our customers who's had a chance to not only spend time with Helios but also spend time in our overall ecosystem, there's a high confidence that Helios will be a great addition to the AI portfolio, particularly around inference.
And that was my comment about higher than our initial expectations.
As it relates to your comments about yields and performance and what do we expect as we go through the ramp, one would expect that the overall yields will improve as we go through the next few quarters.
The starting quarter is this quarter here in Q3, and we will be ramping over the next couple of quarters.
And we always would expect that the yields will continue to improve as we go through the first few quarters, especially on a product like this, which is highly complex.
Joshua: Thank you.
Continued....
sentiment 1.00
23 hr ago • u/AR5579 • r/whitecoatinvestor • partnership_buy_in_loan_providers • C
While buying in is generally a smart move, buying in after only one year of experience makes me nervous. I don’t know if one year is enough to get “married” to the partners, not to mention know enough about the field to be confident there aren’t better opportunities.
With that said, when the time comes definitely ask if they would consider seller financing. With the market at all time highs some of the owners might be looking for diversification. In my field (dentistry) banks trip over each other trying to secure practice financing (TD, BOA, Provide, etc).
sentiment 0.92
1 day ago • u/PretendSet9704 • r/Superstonk • fuck_it_convert_all_the_bonds • C
Didnt RC mention that there's interested parties other than TD? We could doing this for those interested parties.
sentiment 0.87
1 day ago • u/hoirkasp • r/Superstonk • the_debt_exchange_architecture_how_gamestop • C
eBay is owed 55b. 20b from TD, 9b from GME. That leaves 26b from SWF. If the 29b is the “half cash” than the 26b from SWF would be the “half stock” in your scenario, but they have converted into GME shares, which has a current market cap of 8.6b. Make it make sense, bc the math still ain’t mathin. And wall crossing has to do simply with the sharing of MNPI with potential counterparties, it is in no way “a backdoor way of doing the stock issuance of a mixed tender.”
sentiment 0.57
1 day ago • u/gr8sking • r/Superstonk • did_rc_need_the_14b_to_keep_td_happy_for_the_20b • C
Agree eBay now has an investment asset (and maybe as valuable as cash in our eyes, but maybe not TD's since it's not 'liquid'). Even though Gamestop doesn't add $1.4B cash, it DOES remove $1.4B debt... all that would be necessary for the "square up" referred to. Cheers fellow-ape!
sentiment 0.69
1 day ago • u/ryevermouthbitters • r/gme_meltdown • jakegpt_awoken_from_his_slumber_donned_his • C
It would kind of make sense in an ape way if the acquistion was a surprise. eBay announced the acquistion of depop, including the price and the source of funds, three months before RC announced his proposed transaction. TD (and everyone else in the world except for Jake), knew this was going to happen.
sentiment 0.27


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